2013 Summit

2013 was the inaugural year of the Full Indie Summit with over twelve presentations featuring world-class speakers, a full house of 400 attendees and two mixers.  The event was a huge success, generating plenty of excitement for our next event.

Some pictures from the 2013 event: picture gallery

As part of our commitment to community, we are dedicated to creating and sharing high-quality recordings of the talks whenever possible.  Please enjoy, and hopefully we will see you at the next Summit!

Nels Anderson @ Full Indie Summit - Designing A Stealth Ninja Game

 

Jeff & Rae (Skull Theater) @ Full Indie Summit - Hand made art for: Rustclad

 

Joel Green @ Full Indie Summit - Game n' Farmer: Why do I need to live in a city to make games?

 

Shane Neville @ Full Indie Summit - The 50/50: Taking your game from good to great!

 

Erik Johnson (Arcen Games) @ Full Indie Summit - Indie Game Marketing

 

Chevy Ray Johnston @ Full Indie Summit- Advice from Indie Pros

 

Tayber Voyer @ Full Indie Summit - Metric Driven Design

 

Nick Yonge (Krang Games) @ Full Indie Summit: Rapid Development

 

East Side Games Saying Dirty Words on Stage (Jason Bailey, East Side Games). ESG's innovative new approach to how they imagine, incubate, prototype and build games.